Computer Applications (WIP)
Sep 21, 2017
1 min read
Project 1A and 1B (Revit Modelling and Documentation)
Creating a door family - Pivot Swinging Door
Family a1 Family a2 Family a3 Family a4 Family a5 Family a7 Family a6
Create a window family - Window for kitchen
Family b1 Family b2 Family b3 Family b4 Family b5
Model making Progress
1. Making floor plans with grids 2. Making walls by picking lines 3. Putting columns in with component 4. Making roofs by picking lines 5. Stairs is made using stairs by component tool 6. Shaft is made on Mezannine Roof for stairs 7. Railings are made around the shaft 8. Pivot swinging door family is loaded and placed at entrance 9. Window family created is then loaded into project and placed at kitchen 10. Railings are made on walkable roof top 11. Curtain walls are made in bedroom 12. Railings are added at balcony 13. Columns are made 14. Using By Face, an opening is created 15. Using Model In place, a glass panel is created with extrusion and then the thickness edited in properties tab 16. Columns are added on the exterior 17. Topography is created by placing points 18. Annotations and tags are made to each window, wall, door and room 19. Title block is edited in family and then loaded into project 20. Room schedule is made 21. Stairs schedule is made 22. Wall schedule is made 23. Window schedule is made 24. Using displacement method, an axonometric view is made
Link to Revit file and Family files :
https://drive.google.com/open?id=1bHiU2yfxJ3h2dfH473IUbR2o8U4C64CY
Project 2 : Exterior and Interior Rendering
Exterior rendering progress :
3ds 1. Inserting 3D model from revit to 3Ds Max 3ds 2. Inserting materials into model 3ds 3. Placing furniture using Merge 3ds 4. selecting materials 3ds 5. adding in diffuse maps and editting it etc 3ds 6. adding in lights using IES and Vray light 3ds 6. test rendering ps 1. post production in ps ps 2. adding background PS 3. adding human png
Final interior rendering :

Exterior rendering progress :
3ds 1. Inserting 3D model from revit to 3Ds Max 3ds 2. Inserting materials into model 3ds 3. Placing furniture using Merge 3ds 4. selecting materials 3ds 5. adding in diffuse maps and editting it etc ps 1. putting the pictures together ps 2. cropping the desired elements ps 3. still cropping and arranging ps 4. done cropping ps 5. adjusting hue and saturation to sky, trees and model
Final exterior rendering :

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